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Frkn-WeaponSling Weapon & Item Sling Script , 3D Editor , Trunk Display Open Source | frkn

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€20.00

€28.57 -30%

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Documentation

Package Type | Escrow, Open Source

Description

FRKN Weapon Sling is a weapon and item sling script with a real in game 3D editor. Drag a rifle onto the back, a guitar onto the shoulder, a pistol onto the hip — the model is attached and moving with your character while you place it, so what you see while editing is exactly what every player sees afterwards. Store a weapon in a trunk and it is physically there when the trunk opens.

MAIN FEATURES

Real In-Game 3D Editor: Nothing is typed into a config file. Drag the item with the mouse, fine tune it with axis handles, or type exact numbers into the position and rotation fields. The gizmo is aligned to the character, so red always moves right, green moves forward and blue moves up.

Not Just Weapons: Any inventory item can be given a prop model and carried the same way — a guitar, an axe, a fishing rod, a backpack, a tool box. The item list and the weapon list share the same editor.

Automatic Prop Detection: You do not need to know the model name. The editor uses the item, watches for the object the game spawns, captures its model and cleans it up again. The item is refunded if using it consumed a count.

Vehicle Trunk & Glovebox Display: Weapons stored in a vehicle appear physically inside it. The storage door opens on its own, the camera frames the compartment, and saved points show as faded ghosts so you never stack two weapons in the same spot.

Per-Model Vehicle Points: Points are created once per vehicle model and every car of that model uses them. A rifle can lie flat along the trunk floor while a pistol sits in a corner, set per weapon category.

Ten Body Anchors: Upper back, lower back, chest, abdomen, both hips, both thighs and both shoulders. Anchors appear as clickable bubbles on the character, so you pick the body part instead of reading a list.

No Body Clipping: The real bounding box of every model is measured and pushed clear of the ped, so nothing sinks into the body. A rifle that clears the back on a male character also clears it on a female one.

Male & Female Offsets: The two freemode models do not share a skeleton shape. A per anchor correction is applied automatically, so one saved placement looks right on both.

Category Defaults: Save one placement per weapon category and every gun in the game is covered without touching them one by one. Anything you place by hand overrides it.

Camera Focus: One key locks the camera onto the selected item. It stops following while you drag so the view never fights your hand, then settles back the moment you let go.

TECHNICAL DETAILS

Multiplayer Synced: Every placement is applied to all nearby players in real time. Loadouts are hashed on the server and only broadcast when they actually change.

Three Placement Layers: Personal, server wide and category default, resolved in that order. Admins set a placement once and it applies to everyone instantly.

Server Side Validation: Every admin action is checked on the server, so the editor cannot be opened and a placement cannot be written by faking an event.

Zero Setup Database: Tables are created on first start and missing columns are added automatically on update. No SQL import needed.

Highly Configurable: Anchors, sync distance, visible item limit, rotate speed, admin permissions, vehicle points, prop mapping, model overrides and blacklists — everything editable via config.

Multi-Language: 5 built-in languages (EN, TR, DE, FR, RU).

Optimized: Distance based rendering and change detection instead of polling loops. Editor loops sleep while the panel is closed, and the item list is cached server side.

Inventory Support: ox_inventory, qb-inventory and all qb forks (ps, lj, new-qb), qs-inventory, codem-inventory, core_inventory, inventory.

Exports: Hook a custom or heavily modified inventory into the vehicle storage system with a single server export.

COMPATIBILITY

• QBCore ✅ • QBOX ✅ • ESX ✅

View Documentation

Preview Video

preview
https://youtu.be/BI0uFtDIc_c?si=cipm3EgSYF9xhdUv
script-openfrkn-weaponsling-open
script-escrow
frkn-weaponsling-escrow
img_linkhttps://i.ibb.co/1GR0vT50/image2.png
img_link
https://i.ibb.co/WWnR6P63/image.png
img_link
https://i.ibb.co/1tc3XWmM/image3.png

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